Building SDL 3
The Simple DirectMedia Layer (SDL) recently released its version 3 (not as 3.0, and not as 3.1, but as 3.2, for some reason).
That may be a good oppurtunity for me to check it out and play a bit with it; but before that, it needs to be built first.
More info can be found in the SDL CMake ReadMe,
but these essential steps here should be enough for a start:
-
Download the source code for the latest stable release.
-
Extract the downloaded archive file (for example to
C:\temp\SDL-3.2.14). -
Configure (prepare) the buildsystem:
C:\temp\SDL-3.2.14> cmake -S . -B .\_build -
Trigger the build process:
C:\temp\SDL-3.2.14> cmake --build .\_build --config RelWithDebInfo -
Install the built artifacts to its destination directory:
C:\temp\SDL-3.2.14> cmake --install .\_build --config RelWithDebInfo --prefix C:\install\to\SDL\3.2.14
Done!
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